There's possibly a bug (or some kind of error I'm not aware of that I did) where after I beat the game once and got to the 'ending' again, it didn't let me hit Z to continue the dialogue and no matter how long I waited or hit Z it'd not proceed through the last dialogue. Either that or it was because I was hitting Z too fast/too many times. I had to refresh the browser to reset and it didn't happen again.
Great games love the GB visuals. Really inventive way of making the glitches match up to dementia, it caught me when I was reading the text and I was wondering what was happening to the dialogue.
Loved the open endings the player can take, you really managed to create a nice variation in the paths the player can take.
Thanks for pointing that out! I'll be sure to fix it. It trips me up a little that in the last version of gbstudio interacting with hidden actors wasn't possible so I forgot to disable the collision when hiding him.
Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.
This was a really cool and mind-boggling horror game about the main character who is an old yet experienced detective, trying to solve an interesting case. The aesthetics of the game was amazing and I like that the character face matches with the actual character design(the character design when moving around the map). The story is really mind-boggling as it really makes the player question whether the main character is actually mentally declining or the main character is accurate in her deduction and perception of the case. I liked how the revival process involves solving a kind of complicated maze and that the glitch witch is actually not as horrifying as everything that is happening around the main character, her family and her supervisor.
Some issues that I had with the game was the pacing of the game, I felt that it could be quicker near the end of the game where grabbing arcade coins and heading back to the arcade multiple times felt more like a chore for me for some reason but to be honest, it could be just me.
Other than that, I am really curious about whether there is a good ending for the game. (I guess retiring early is considered a good ending) However, is there a good ending where the main character survives through the investigation of the case?
Thank you for reading my comment and I wish you good luck in your future endeavours.
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There's possibly a bug (or some kind of error I'm not aware of that I did) where after I beat the game once and got to the 'ending' again, it didn't let me hit Z to continue the dialogue and no matter how long I waited or hit Z it'd not proceed through the last dialogue. Either that or it was because I was hitting Z too fast/too many times. I had to refresh the browser to reset and it didn't happen again.
Yeah thats a bug unfortunately! I'll fix it in the 1.1 version after the jam voting is over. Thanks so much for playing! I liked your video a lot.
Not a problem, I enjoy the gameboy aesthetics you're able to pull off in your games. Unique and expressive like Lumpy Touch quality levels.
Loved the open endings the player can take, you really managed to create a nice variation in the paths the player can take.
I liked the game. It reminded me a lot of the same investigative streak as Opossum Country. Congratulations on your game, keep it up man.
This was so good. Love these gameboy games.
The fact this could work on a real game boy is absolutely impressive.
Good game
Thanks a lot for joining the jam and making such a fantastic game in only 7 days!
I have seen two endings yet and I will absolutely play this again!
Thanks so much for running the jam!
Very nice work as usual! ✨
I always find the atmosphere and storytelling in your games captivating.
BTW I found an actual bug / a trigger you forgot to disable.
When entering the school for the first time you can talk to the kid even though he’s invisible.
I noticed that when I was trying to examine the sink. 🚰👀
Thanks for pointing that out! I'll be sure to fix it. It trips me up a little that in the last version of gbstudio interacting with hidden actors wasn't possible so I forgot to disable the collision when hiding him.
is the warning screen supposed to be bugging out if you leave it for 20 seconds?
Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.
This was a really cool and mind-boggling horror game about the main character who is an old yet experienced detective, trying to solve an interesting case. The aesthetics of the game was amazing and I like that the character face matches with the actual character design(the character design when moving around the map). The story is really mind-boggling as it really makes the player question whether the main character is actually mentally declining or the main character is accurate in her deduction and perception of the case. I liked how the revival process involves solving a kind of complicated maze and that the glitch witch is actually not as horrifying as everything that is happening around the main character, her family and her supervisor.
Some issues that I had with the game was the pacing of the game, I felt that it could be quicker near the end of the game where grabbing arcade coins and heading back to the arcade multiple times felt more like a chore for me for some reason but to be honest, it could be just me.
Other than that, I am really curious about whether there is a good ending for the game. (I guess retiring early is considered a good ending) However, is there a good ending where the main character survives through the investigation of the case?
Thank you for reading my comment and I wish you good luck in your future endeavours.
good stuff!
very well told story! (save points would be nice though.)
how many endings are there? is there a good one too?
I don't want to spoil too much but theres 4 endings
well that was brutal
p.s. in a good way
Thanks for playing!