A story-driven horror game for Game Boy. Investigate a suspicious trailer park and uncover its secret horrors.

KeyboardGame Boy
ENTERSTART
ZA
XB

Art & Game Design by Ben Jelter

Story & Dialog by Dana Jennings Jelter & Ben Jelter

Music by Lunchz

Made with GBStudio for Scream FM Jam


StatusReleased
PlatformsHTML5
Release date Dec 14, 2020
Rating
Rated 4.6 out of 5 stars
(337 total ratings)
AuthorBenJelter
GenreAdventure
Made withGB Studio, Clip Studio Paint
Tags2D, Controller, Game Boy, Game Boy ROM, gbstudio, Homebrew, Horror, Psychological Horror, screamfmjam, Singleplayer
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Xbox controller, Playstation controller, Gamepad (any)

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Click download now to get access to the following files:

Opossum Country.gbc 512 kB

Comments

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Viewing most recent comments 1 to 40 of 199 · Next page · Last page
(+1)

Really good atmosphere. I had fun playing it but it feels too short.

Played the game while  doing cardio.
Fun game, well written.   The character dialogue art was consistent and creepy, except for the young woman at the beginning of the game. This may have been intentional, considering her part in the story. Regardless, she stuck out for better or for worse.  Bill's sprite was the creepiest one, and the most memorable. The  panning pace of the pixel art to bring attention to the details was well done. Foreshadowing art with the critters was *chef's kiss*. good stuff, Ben.

The part where the main character thinks to themselves after an event makes the direction of the game clear, no getting lost.

The character's personalities felt consistent with their notes, which is a big deal, considering that sometimes even AAA game companies fail at this. Dana did well with that.

I'm not a good source of authority (if at all) when it comes to music, but I think that the music did its job establishing the ambience of the game. There were parts of the game where the music changed, greatly highlighting the mystery and creepiness of the game. This deserves praise. Good stuff on Lunchz's part.

The ending, I enjoyed.  The ending stuck in my mind, and was masterfully done, requiring quality art, music, and dialogue to deliver the depth of the final event ; a testament to all talented parties involved.
I think that art's quality is determined by how memorable it is after the game has ended; The ending I'll definitely remember.

Took like 10-20 minutes to finish. And the game is only 0.5 Mb, what an accomplishment.
Well done game, only one play through is enough, 10/10.

Really good game! I loved it!!

it was crazayyy really good game

Wow ! I like it

(+1)

Great Art! looks amazing, and gripping story. Love it!

(+2)

Hey! I'm playing from Brazil and mann this is soo fire I really enjoy, the horror here is grateful and the OST is soo good, rly creeps me out, tysm for sharing your art!

I played this yesterday, and I liked it. Very nice art and an interesting storyline. It's like a short story told around a summer campfire... Thanks for the emotions, and keep doing this!

Deleted 100 days ago

Hey thanks for taking down the listing. I didn't ever release Opossum Country on a cartridge because it's a very short game so that seemed kind of wasteful to me. Instead I have made two other longer horror games and will be publishing a horror pack with Incube8 games. 

I will keep that in mind that you can make cartridges though!

Deleted 100 days ago

Fourth in the line up. I'm a sucker for game boy horror. And having spent a bit of time shuffling pizza from a to b for a living this had a little bit bleed over for me. A simple tight story, which has that weird fiction thing going on.  Definitely a worth while trip. Best played blind though. Good work keep it up.
(1 edit)

It's a pretty good game!

 - Decent OST

- Decent and pretty interesting story

 - Nice Graphics

Notes:

 None really I guess, It's short so you should defo give it a try ^^

good game, funny story, i know a place called Possum Grape 

(+1)

amazing work !! reminded me of  carton network "regular show" story's  especially the skunk EP

(+1)

a real treat! Thank you so much for sharing!

The real crime is that you probably never got paid...

And his car got wrecked

(+1)

The atmosphere was great and the pacing was perfect, I think this short length was just right to tell a sharp story. Thanks for sharing!

(+2)

Nice one!

Short and to the point. I like the atmosphere.

I'm glad i didn't play this game as a child when i had a gameboy. Interesting story and art style but i didn't hat fear while playing so i don't if that was a horror game or not.

Very good game, although the twist was predictable there are a lot of questions left unanswered. For example, do all people in this world have….Would be nice if there was an explanation of the process/more info post credits. Overall, very good game! Bravo to you and the team!

I loved this, the artwork and atmosphere were so well done. I just wish it was longer!

thoroughly enjoyed this. i liked the ending even tho it was emotional for me :]

(+1)

This was really fun to play! I never had a Gameboy Color(I'm old enough that I had an original Gameboy brick though 😂) but I really loved this style of game play. I also enjoyed the story, the atmosphere, and seeing Roy's "transformation" was so cool.


https://youtu.be/FvWImPyJsfw?si=6qLA1Q1ZcVxfSZgq

Excellent GBC horror game! I was really taken by surprise with this one. That ending is so good!

Thank you! :)

Really amazing, honestly the coolest GB horror game I've played. Like other Jelter games, though, I just wish it was longer. If this game was longer and more fleshed out, it would probably be top 5 favorite GB games of all time. I also really appreciate that you make all your games playable on actual hardware!

good game! the pacing felt a bit quick, and I thought the ending came a little too soon, but i enjoyed the concept and the pixel art

cliff hanger

Great game!

wow that was incredible!

ME ASK ME SUMTHIN'!

(+1)

este jogo me lembrou "ratos nas paredes" de H.P Lovecraft,  amei o jogo <3

(1 edit) (+1)

Great stuff. Really liked the pixel art too.

(+1)

i could never finish this game but i did and it was good actually it is awsome!

(+2)

I WANT MORE give me more plz

Great game! Short and instigating.

Great game to finish in one short session. The final was awesome, didn't expect it to turn this way 

(+1)

The scene with Bill legit makes me so sad, I wish there was some good ending. Possibly a way to avoid the young girl attacking the pizza guy. It just genuinly is heartbreaking how he's so honestly upset and distrought about the death of one of his people. It really shows how things aren't as they seem though. Very well done, It's a good play and i'd love to see your work get noticed!!!

i feel so bad about killing the possums :(

Man, I donwloaded to play in my handheld emulator before sleeping, at some point I was really scared, especially the tall man. Congrats, its a really good terror game. I didn't even know you could do those shoot scenes in a game boy, I imagine how difficult it was

(+1)

This is really cool! Do you mind if I ask how you did the possum shooting scenes? Are they point-and click-scenes with a cursor? I'd like to do a similar thing with sniping sections in my Halo demake for GBC.

(+1)

This was originally created in gb studio 2.0 so it was done with timers in a point and click scene like you said. I think that there's better methods though. In GBS 3.1 there are for example big sprites. In this when the possum gets bigger I had to move a whole bunch of sprites at the same time and it was really hard to stop them from glitching out.

Great GB game! But why can't I talk to the first man when I got a bottle of water?

I think you need to fill it at the well

I did fill it, but I can not talk to the man anymore, maybe I should try it again in the other day.

Viewing most recent comments 1 to 40 of 199 · Next page · Last page