don't worry about it! if you ever pick this back up as a non-challenge game, i'd recommend trying to add a "run away" function when encountering the possums, and have a different ending for not killing any/just not killing the girl. but, it's your game, and you're free to ignore me if you don't want to/dont have the time, and thank you for the experience!
Glad you liked it! I think it feels so much like a Game Boy game because it actually is a Game boy game. Using GBStudio I managed to make a genuine GB rom that will run on the original hardware. In fact the browser is just running an html Game Boy emulator!
This was incredible. Everything about it was so carefully crafted and smart, from the palette swapping to the music, to the use of the point-and-click to the character design. What a blast.
It's really effective. I like how the game sends me off on a quest and it puts me in the right place to see a bit of story. Kind of subverts my expectation of quest - story - quest - story.
Yeah in real life sometimes things just happen suddenly. Games always feel like they stand still waiting for you to do the next thing which is not super dynamic.
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I CLAPPED DUDE WTFFF THIS WAS SO GOOODDDD. if i get a dollar i will give it to ya. I ive in the 3rdworld, sorryy
No problem, thanks for playing!
Awesome story and amazing art style! Enjoyed playing this game a lot! :)
Thanks!
Damn, I wanted to do a pacifist run, but it looks like I can't do that :(
Still a really good game, though :>
That would be really cool. I wish I had time to implement it!
don't worry about it! if you ever pick this back up as a non-challenge game, i'd recommend trying to add a "run away" function when encountering the possums, and have a different ending for not killing any/just not killing the girl. but, it's your game, and you're free to ignore me if you don't want to/dont have the time, and thank you for the experience!
Amazing. The tempo change in the music was so effective, actually unsettling.
woah this was pretty cool and well made
i was thinking he gona save that girl
same so sad
Wow. You really nailed the GameBoy style! Everything was insanely well made. This was really fun.
Glad you liked it! I think it feels so much like a Game Boy game because it actually is a Game boy game. Using GBStudio I managed to make a genuine GB rom that will run on the original hardware. In fact the browser is just running an html Game Boy emulator!
This was really neat, good job!
Thanks for playing!
This game is very cool. Very well made. Congrats for your work.
This was incredible. Everything about it was so carefully crafted and smart, from the palette swapping to the music, to the use of the point-and-click to the character design. What a blast.
Thanks so much!
Really nice. I like how you used quests and story events with one another so that something happens as you look around. Really cool!
Thanks! I tried to get as much mileage as i could out of the triggers and timers.
It's really effective. I like how the game sends me off on a quest and it puts me in the right place to see a bit of story. Kind of subverts my expectation of quest - story - quest - story.
Yeah in real life sometimes things just happen suddenly. Games always feel like they stand still waiting for you to do the next thing which is not super dynamic.
A really good game. Beautiful execution. Fantastic artwork, story telling and design. Well done! I loved it.
Thanks for playing! I'm glad you liked it.