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UNEARTHED
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Devlog
Unearthed v1.1
September 23, 2024
by
BenJelter
7
#update, #bugfix, #changelog
Hello, we are releasing Unearthed v1.1 today which contains a few minor bug fixes. Because of how Game Boy roms are created, we can not guarantee that your save files can be transferred from one versi...
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UNEARTHED Digital Instruction Manual & More Now Available with Full Release
August 20, 2024
by
Gumpy Function
8
UNEARTHED 2024 Digital Edition now comes with some additional extras to enjoy when you purchase the full version, including: A DSMR Employee Handbook The DSMR Employee Handbook functions as a detailed...
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UNEARTHED full version is OUT NOW!
August 07, 2024
by
Gumpy Function
13
#Releases
The wait is over! UNEARTHED is finally out! You can download the .gb ROM to play using an emulator or hardware of your choice. If you're more of the collector type, head to Limited Run Games to purcha...
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Devlog 10: End of the Journey
July 26, 2024
by
Gumpy Function
5
Well, here we are! Today is the first day of UNEARTHED pre-orders and marks the end of the development side of the journey. All that's left now is to get UNEARTHED into the hands of the players! You c...
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Unearthed pre-orders open NOW for the physical edition from Limited Run Games
July 26, 2024
by
BenJelter
4
#physicaledition, #gameboy, #gbstudio, #retro
Hi everyone, We wanted to do a quick update to say that for everyone who has been asking for a physical edition of Unearthed, the wait is almost over! You can now pre-order the game through Limited Ru...
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Devlog 9: The Art of Unearthed
July 20, 2024
by
Gumpy Function
17
Ever since we started work on Unearthed, Ben has been most excited about the opportunity to push his artistic abilities well beyond what he has achieved on the Game Boy up to this point. If you have p...
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Devlog 8: The Black Bug & other Problems
July 17, 2024
by
Gumpy Function
12
What would game dev be without serious development problems? Debug is always going to be a major part of the process, nothing wrong with that. Unfortunately, development on Unearthed sure has had some...
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Devlog 7: The Story of Unearthed
July 12, 2024
by
Gumpy Function
10
During the jam, the name of the game was to get levels, world's, art and UI interfaces done as the primary focus. The story, although extremely important to us, was taking a bit of a back seat it must...
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Devlog 6: End of the Jam and Beyond!
March 06, 2024
by
Gumpy Function
7
The submission date for GB Compo 21 was fast approaching. Initially, I thought we would be able to get four world's completed before the end but that was always going to be way too ambitious. In parti...
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Devlog 5: Difficulty & Game Flow
February 28, 2024
by
Gumpy Function
13
Ben and I are proud to announce that after nearly 3 years of development, UNEARTHED has finally gone gold! Its been a long development process but we are ready to share the game with all you Game Boy...
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New BETA now available for testing!
September 19, 2023
by
BenJelter
6
#Gameboy, #Gbstudio, #Homebrew, #Beta
Hi everyone, We are excited to announce that we have just finished a new beta build of Unearthed that we have released >ON THE DISCORD SERVER< It has way more of the story and all of the levels should...
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Devlog 4: The All-Important Master Scene
March 25, 2023
by
Gumpy Function
9
So we're beginning to see the game world's taking shape in our minds and the mechanics that can be utilized within them. I would be testing the mechanics out by sketching puzzle ideas on paper as well...
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Devlog 3: Planning Unearthed
March 18, 2023
by
Gumpy Function
13
GB Compo 21 had started, and we were ready to spend the next three months feverishly scrambling to plan out and manifest what we thought would be achievable in the allotted time. Our first step was to...
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Devlog 2: Research & Prep
March 11, 2023
by
Gumpy Function
11
The jam hadn't quite started yet, we still had about a week before the clock started ticking. But of course, our minds were buzzing with ideas and excitement. The premise was set. We would make a game...
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Devlog 1: How it all started!
March 05, 2023
by
Gumpy Function
16
#Unearthed, #gameboy
In April of 2021, while in the midst of a protracted YouTube binge, I stumbled upon a video about some IDE that allowed you to create and export GB and GBC ROMs. The idea of creating my own game that...
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Unearthed is Now Available for the Analogue Pocket!
February 05, 2022
by
Gumpy Function
3
#AnaloguePocket
Thanks to BestPig's GB Studio 2.0beta5 patch , UNEARTHED is now available to play on the Analogue Pocket! Download Unearthed_Zero_v1.3.pocket ! Enjoy! - Tom and Ben...
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Unearthed OST Now Available for Download!
November 07, 2021
by
Gumpy Function
3
#soundtrack, #unearthed, #ost
Lunchz soundtrack for Unearthed is available now to download as a .gb ROM! Made using Veund's easy to use GB Studio Music Cart Template (so a big thanks to him!) and features the three tracks Lunchz p...
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Unearthed v1.1 Available Now!
October 08, 2021
by
Gumpy Function
2
#Unearthed
Unearthed v1.1 is available to play now! Changes include: - Additional Story Cut-scenes. - Optional True Ending when all crystals are collected. - Bug fixes...
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